Giant Mosquito
Size/Type: Medium Vermin
Hit Dice: 8d8+10 (60 hp)
Initiative: +7
Speed: 20 ft. (4 squares), fly 60 ft. (good)
Armor Class: 19, touch 17, flat-footed 12 (+7 Dex, +2 Natural)
Base Attack/Grapple: +6/+14
Attack: Bite +10 melee (1d8+6 plus bleed, disease and grab)
Space/Reach: 10 ft./5 ft.
Special Attacks: Disease, Bleed (2d4), Blood drain (1d2 Con)
Special Qualities: Darkvision 60 ft., Scent, Perception +9; Immune to Mind-affecting effects
Saves: Fort +9, Ref +9, Will +3
Abilities: Str 18, Dex 25, Con 17, Int —, Wis 13, Cha 6
Skills: Fly +11, Perception +9
Feats: —
Environment: Temperate or tropical swamps
Organization: Solitary, pair, or swarm (3–12)
Challenge Rating: 6
Hit Dice: 8d8+10 (60 hp)
Initiative: +7
Speed: 20 ft. (4 squares), fly 60 ft. (good)
Armor Class: 19, touch 17, flat-footed 12 (+7 Dex, +2 Natural)
Base Attack/Grapple: +6/+14
Attack: Bite +10 melee (1d8+6 plus bleed, disease and grab)
Space/Reach: 10 ft./5 ft.
Special Attacks: Disease, Bleed (2d4), Blood drain (1d2 Con)
Special Qualities: Darkvision 60 ft., Scent, Perception +9; Immune to Mind-affecting effects
Saves: Fort +9, Ref +9, Will +3
Abilities: Str 18, Dex 25, Con 17, Int —, Wis 13, Cha 6
Skills: Fly +11, Perception +9
Feats: —
Environment: Temperate or tropical swamps
Organization: Solitary, pair, or swarm (3–12)
Challenge Rating: 6
Disease (Ex)
Name: Malaria
Infection DC: 20 (Injury)
Incubation: 1d6 days
Duration: Permanent until cured
Damage: Nauseated or confusion, possible ability damage or unconsciousness, possible Blackwater fever, possible death (2 weeks)
Infection DC: 20 (Injury)
Incubation: 1d6 days
Duration: Permanent until cured
Damage: Nauseated or confusion, possible ability damage or unconsciousness, possible Blackwater fever, possible death (2 weeks)
Malaria is, of course, a notorious disease caused by mosquitos who transfer it through blood-sucking. It has been known as ague, “bad air” (mala aria from which it gets the name), and marsh fever. Malaria is likely to occur in swampy areas where mosquitos thrive.
Malaria causes fever, shivers, vomiting, anemia (pale skin and poor blood flow), convulsions, tingling in extremities, brain damage, and coma. Death usually occurs while in this coma, from kidney failure or other organ failure. In severe cases, malaria can lead to Blackwater fever, which causes urine to appear red or black (hence the name).
If the PC fails their check by more than 5 points, s/he is confused instead of nauseated (using convulsions as variable of unusable actions). S/he also takes 2d4 Con and 1d3 Str damage.
If the PC fails their check by more than 10 points, s/he takes 2d4 Con and 2d3 Str damage and falls unconscious.
Horrifically enlarged versions of the common mosquito, giant mosquitoes bring death on swift wings. A single specimen can drain the blood from a human adult with shocking speed, while swarms of mosquitoes can lay waste to herds of livestock or entire villages. In the wild, giant mosquitoes prey upon megafauna like dinosaurs and other huge creatures.
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Giant mosquitoes grow to 6 feet in length, and weigh up to 150 pounds. Variant species of giant mosquitoes exist, although not in the great diversity seen in many other giant vermin.
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